Corrections and Changes

As promised, here is a summary of changes to Feats and gear. Consider them effective immediately.

Battle:

Rush Attack – Removed extra damage component. Knockdown changed to Ranks vs Strength.
Guided Strike – Cost changed to 1 Heroic Reserves/Rank. DV penalty changed to -2.

Creation:
Elemental Imbue (Fire) – Extra damage caused by the effect is now +2B/rank instead of +1.
Elemental Imbue (Air) – Bonus is now +2/rank instead of +1.
Elemental Imbue (Water) – Effect now reduces opponent’s soak from armour, instead of adding attack dice.

Panoply:
Self Bow – Rate is now 2.
Composite Bow – Rate is now 2.
Longbow – Rate is now 2.
Sling – Rate is now 2.
Spear – Is now one-handed. To be set against a charge requires 2 hands.

EDIT: Almost forgot the Elemental Imbue (Water) change.

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~ by occam99 on August 6, 2012.

2 Responses to “Corrections and Changes”

  1. All good…

    Do you need to mention that the extra damage caused by Elemental Imbue (Fire) is to be treated as a separate source and to be soaked appropriately…

    D

  2. Maybe…

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